class poll_process_engine :?period:float -> pid:int -> Unixqueue.event_system ->[Unix.process_status]engine
This class is deprecated! Use the classes in Shell_uq instead.
This engine waits until the process with the ID pid terminates.
 When this happens, the state of the engine changes to 
 `Done, and the argument of `Done is the process status.
The engine does not catch stopped processes.
The engine checks the process status every period seconds, and
 whenever there is a Signal event on the queue. The idea of the
 latter is that the user of this engine can increase the responsiveness
 by defining a signal handler for SIGCHLD signals (the handler need
 not to perform any special action, it must just be defined). When
 the sub process terminates, a SIGCHLD signal is sent to the current
 process. If the event loop happens to wait for new conditions (which
 is usually very likely), a Signal event will be generated, and
 the engine will check the process status very soon. Note that it is
 not guaranteed that a terminating process triggers a Signal event,
 although it is very likely.
You can define an empty SIGCHLD handler with:
 Sys.set_signal Sys.sigchld (Sys.Signal_handle (fun _ -> ())) period : Every period seconds the process status is checked.
   Defaults to 0.1 seconds.